Stellar_Magic Posted November 11, 2004 Posted November 11, 2004 Well the TC isn't out yet, I'm still doing testing, but I'll post test stories until its released but first I'm going to have to explain what it is. The Rapora War TC is set just over thirty years after ANH and around ten years after the Unifying force. The Galaxy under the Galactic Federation of Free Alliances' leadership is begining to heal. But a grave new threat is about to emerge as well as new allies. So that was my pitch moving on. The two basic sides are the Rapora Imperium (RI) and the Galactic Federation of Free Alliances (GFFA). Some of the units of the GFFA are familiar, the Imperial II class and so forth, but the units of the Rapora are far from familiar and weighed so that one ship from the Rapora can take on a whole fleet of GFFA ships. So here are a few stats to compare the two mainstay vessels of both sides. Imperial II-class Star Destroyer: Shields: 5760 SBDs Hulls: 2288 RUs Speed: 40 MGLTs Maneuverability: 5 DPF Carries six squadrons of fighters Armament:60 Heavy Turbolaser Batteries60 Heavy Ion cannons60 Turbolaser Batteries Troops: 4 GFFA Regiments:1,000 Soldiers12 AT-AT Walkers92 AT-ST WalkersVariety of support equipment. And here's the Raporan Destroyer A Kar Lur Class Cruiser... Shields: 48000 SBDs Hulls: 4400 RUs Speed: 40 MGLTs Manueverability: 12 DPF Armament: 2 Super Heavy Plasma Cannons (Equal in damage to an LNR II) 6 Heavy Plasma Cannons (12x as powerful as a Turbolaser) 16 Medium Plasma Cannons (8x as powerful as a Turbolaser 48 Light Plasma Cannons (4x as powerful as a Turbolaser) 12 Anti-starfighter Laser Cannons (Rate of fire 4x that of the Falcon's defense cannons) Carries four squadrons of fighters. Troops: 1 full Raporan Division: 1,980 Rapora Warriors 8,000 Droideka'kar Droids A plethlora of support units. Lets just say the Rapora win a one on one hands down... Now to the stories Today I was playing a test campaign as the GFFA, and had managed to build up a pretty good sized fleet. 2 Bothan Assault Cruisers5 Advanced Corellian Corvettes2 Lancer Frigates2 MC90 Class Mon Calamari Cruisers2 Defender class Star Destroyers And as I'm trolling along I fall upon a small Raporan Force 2 Kar Lur Cruisers + approximentally 12 ground based starfighter squadrons. Well since its a test game I sit back and hit the observe battle button. The result... One utterly destroyed GFFA Task Force with no survivors.1 Crippled Kar Lur Cruiser9 Dead Starfighter Squadrons All I'm going to say is...ouch. So I'm going to double the construction cost for all Raporan ships and try again, this may take a lot of tweaking to make the Rapora beatable. Forum and RPG Membership:http://img.photobucket.com/albums/v436/StellarMagic01/RaporaWarsTC.jpghttp://img.photobucket.com/albums/v436/StellarMagic01/RaporaWarsRPG2.jpg Signature:Sufficiently advanced technology would be indistinguishable from Magic. -Arthur C. Clarke
mawshiye Posted November 11, 2004 Posted November 11, 2004 This TC sounds intrigueing. Maybe instead of increasing the costs, maybe you should power down the Raporan ships They sound completely unbeatable right now. Are the Rapora in place of the Rebels, or the Empire?
Stellar_Magic Posted November 11, 2004 Author Posted November 11, 2004 They replace the Empire, but I've changed Coruscant to another system, I'm tempted to make the entire Game occur in the unknown regions instead of Galaxy wide. Forum and RPG Membership:http://img.photobucket.com/albums/v436/StellarMagic01/RaporaWarsTC.jpghttp://img.photobucket.com/albums/v436/StellarMagic01/RaporaWarsRPG2.jpg Signature:Sufficiently advanced technology would be indistinguishable from Magic. -Arthur C. Clarke
Guest JediIgor Posted November 11, 2004 Posted November 11, 2004 If the Raporan ships are more powerful you should definitely make them more expensive! It only makes sense
Stellar_Magic Posted November 11, 2004 Author Posted November 11, 2004 OMG I just took a whole GFFA fleet of 46 warships against a pair of Kar Lurs, a Rapora Mine, and a Vagaari Dreadnaught. I lost seven destroyers!!! Right now a RI Kar Lur costs about 128 Maintance points and a GFFA Defender Class costs about 22...still I think I'm going to have to make the Rapora weaker. I tried to get the AI to build tons of Raporan Mines...once I've got it tweaked so that they will...oh boy. Talk about Rapora War. Forum and RPG Membership:http://img.photobucket.com/albums/v436/StellarMagic01/RaporaWarsTC.jpghttp://img.photobucket.com/albums/v436/StellarMagic01/RaporaWarsRPG2.jpg Signature:Sufficiently advanced technology would be indistinguishable from Magic. -Arthur C. Clarke
BadSamaritan Posted November 11, 2004 Posted November 11, 2004 Sounds lijke a massacre wrapped in a headache. I cant wait. I once knew a great man. Nothing got to him, and he always smiled. May he forever rest in peace, knowing fully well that his freinds shall remember him.
Stellar_Magic Posted November 12, 2004 Author Posted November 12, 2004 Well, I've got another test game going now, finally added the Chiss Starfighter, and I actually started building the Ravager Class ISDs. Unfortunatley I haven't seen the AI building much of anything, I've got a ton of ships and I've only identified 9 Kar Lur Cruisers. On second thought it might have something to do with the fact I've spotted twenty Rapora mines, and their numbers keep growing. I haven't engaged the Rapora in a pitched battle yet, but a couple sectors keep swinging between us, and its only day 560. This will make one long TC I believe. On second thought, maybe my success could be that I haven't added the Raporan starfighters yet... Forum and RPG Membership:http://img.photobucket.com/albums/v436/StellarMagic01/RaporaWarsTC.jpghttp://img.photobucket.com/albums/v436/StellarMagic01/RaporaWarsRPG2.jpg Signature:Sufficiently advanced technology would be indistinguishable from Magic. -Arthur C. Clarke
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