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Posted

I have just made a Star Destroyer model, but I can't texture the hull. The rest of the ship is alright but the hull will only show up black. Anyone have a solution for this?

 

This is it in Gmax.

 

http://www.2and2.net/Uploads/Images/newdes01.jpg

 

And this is it when I try and texture it in LithUnwrap.

 

http://www.2and2.net/Uploads/Images/newdes02.jpg

Posted

Hi, looking good so far. :D

Have you already assigned a material to the selected faces (after unhiding any hidden faces) ?

 

What about the texture file, is there something painted on the areas, that your model’s faces cover ?

 

Did you run the Uvmapping menu beforehand ?

http://img147.imageshack.us/img147/5183/animated9pn.gif

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Posted

Ok, I found out that pressing reset on all the colour options in the LithUnwrap material editor fixed the problem.

 

Next problem is conv3ds. The tutorial says to open up a dos prompt. I did this and it tells me this program cannot be run in dos mode.

Posted

Do you have the "command prompt here" tool from the Ms-Powertoys ?

 

Alternatively you can create a text file, with the following line:

 

conv3ds -m -v2 "close.3ds"

 

and rename the file's extension to .bat. Then a double-click on that file should convert the model close.3ds into .x.

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Posted
and the file is called something.bat ? Then the icon should change for example and a double-click should start the commands inside it. 8)

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http://www.swrebellion.com/images/banners/rebellionbanner02or6.gif

  • 2 weeks later...
Posted

Did the explorer show batch file (Stapelverarbeitungsdatei) as file description ?

Umm and you did double-click it ?

http://img147.imageshack.us/img147/5183/animated9pn.gif

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http://www.swrebellion.com/images/banners/rebellionbanner02or6.gif

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