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Rebexe crashes after the tacitcal battle with custom models.


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My game is crashing after I put in my new star destroyer model. I read all of the tutorials that I could find and successfully created a ISD in 3D Studio MAX with textures, exported it to 3DS and used conv3ds to make it into a ISD.X file Then I converted the textures to bin using bmpconverter. It uses 3 Texture files, all with the same palette.

 

I used reshacker.exe to put everything in the tacitcal.dll

 

I started Rebellion to test it and the model is displayed in-game perfectly, textures and all, the Hull, bridge and engine textures all look correct in the tactical view. no glitches. When the battle ends, I get a rebexe crash error message.

 

Can Anyone help me?

 

 

BTW, My ISD model is only about 500 polygons, not unnessesarily detailed like most other custom models I looked at, and it doesn't have any Z buffer artifacts like those high 3,000 polygon models do with overlapping geometry.

 

Here is a render from 3D StudioMAX, I tried to get one from in-game but the screenshots don't come out.

 

http://myweb.cebridge.net/michaell/ISD.jpg

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Ok, you know what. I read a post about having multiple models using the same textures so I got a backup of Tacitcal.dll and replaced it with the original, then only put one of my model into the game, 2560 close up ISD, along with the 3 textures it used, and the game didn't crash. so I guess each model just wants its own textures to be happy.
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:arrow: Bingo :) I had the same problem with the Imperial Nova Destroyer in the PTESB TC :) ....but Mask make me a new one ...:)

 

 

:arrow: Very nice ISD btw .....are you a solo mod maker ?

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:arrow: Holy Mother of 8O:D ......I have just seen your Site ....It seems you have been infected with the Builder Virus as I am :) but I work in 2D... :wink:

 

 

 

:arrow: I will make you an offer.... In RDB II we are missing a good 3D builder like you .....we have some experience but not your dedication or skill ....so if you want to do Rebelion Mods with a team support let us know . RDB II is more of a designers club where we help each other :)...see our forum on SWR. And let me know ...btw we have no strict rules :wink:

 

 

:arrow: Our most recent work is the Protectorate TSB TC .....

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http://myweb.cebridge.net/michaell/SDcollection.zip

 

You can download this Star Destroyer replacement, ready to install into Rebellion if you know how to use ResHacker.

 

I also put in the ISDII since it looks strange in-game when one ship is crappier than the other. The only difference is the ISDII is very slightly bulkier(ie, slightly scaled up) so you can actually tell the different between them in the tactical view.

 

Also, I put in the SSD replacement too. I DO NOT take credit for the SSD mesh, but I did texture it. as the game I took it from was using it without textures.

 

I didn't bother with mesh LOD, but I did half the texture resolution at each LOD level.

For example, the Close texture is 256*256, the Medium is 128*128 and the far is 64*64. works quite well, you can't see the different in-game, and thats what matters, along with saving some memory and maybe gaining a little performance.

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  • SWR Staff - Executive
Wow very nice!

Evaders99

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Fighting is terrible, but not as terrible as losing the will to fight.

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The cake is a lie.

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Yep, keep it up :)

 

Btw, how did you extract the SSD from that vector game ?

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:arrow: He,he,he The Force was telling me that GoldenShadow is very good :) maybe he will soon rivle Mask's work and Mask :wink: I know Mask will love a little competition...and with Gang always MIA he is a very alone in this 3D filed....( I mean a very alone prolific 3D SWR maker in this days ... btw he has exams now .....but I anticipate to see him soon in this thread :wink:

 

 

:arrow: GoldenShadow as for the RDB II the door is open :) btw did you see the Protectorate : The Empire Strike Back TC ?!...I gues not

 

 

:arrow: Also Evaders99 where is my .cgi ?! I can't get a fpt in an internet caffe .....before the server chnge I used a SWR cgi but now I can't get it tru to Stratus that until the end of my vacation all the internet PC's that I can acces are the internet caffes with damn strong gardians and stupid room operators....so pls be a good admin and make a cgi for the SWR web accounts ...pls,pls :D

 

 

EDIT: Now I see we posted in the same time :)....Well Mask I hope the new 3D jedi will permanently stay on SWR :idea::roll:

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Btw, how did you extract the SSD from that vector game ?

 

If you look, all the models used in that game are in the *.x format. I used lithunwrap to convert it to 3DS and go from there.

 

GoldenShadow as for the RDB II the door is open btw did you see the Protectorate : The Empire Strike Back TC ?!...I gues not

 

I haven't looked at it yet, but I do have a lot on my plate already. I just did these models for myself and decided to share them. If I make any more, I'll post them too.

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Guest Admiral_Antilles

Wow, superb models, GoldenShadow. I look forward to more of your models in the future. In the meantime, I know you are busy but how about checking this thread out. I am sure JedIgor would love to have some more help in the modeling field. :D

 

Good Luck with your future projects, and nice site. :D

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:arrow: Well GoldenShadow you will never find a better web comunity than on the SWR :) .....RIGHT guys !? :D

 

 

 

:arrow: ...so if you decide to be a "full time member" you will always be more than welcome :)

 

 

 

:arrow: I also did some small changes for my game and post them but in time I find my self with a TC and a SWR "borg drone" :wink: btw I have the best SSD card for your model in the PTESD download you could use it if you want and submit the hole package 3D model and card .

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If you look, all the models used in that game are in the *.x format. I used lithunwrap to convert it to 3DS and go from there.
Doh, then it's easy of course :lol: These darn exams are robbing me of what little is left of my sanity :roll:

 

I haven't looked at it yet, but I do have a lot on my plate already. I just did these models for myself and decided to share them. If I make any more, I'll post them too.
Don't worry, that's Cain's standard behavior :lol:

You can also just remain a freelance modeller, like some others :roll:

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Don't worry, that's Cain's standard behavior :lol:

You can also just remain a freelance modeller, like some others :roll:

 

 

:arrow::lol::lol::lol: Yeah that's me :!::lol::lol::lol:

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Forgot to comment on this:

 

maybe he will soon rivle Mask's work and Mask :wink: I know Mask will love a little competition...
*sigh*

I see myself more as a student and a teacher in equal parts, rather than someone who wants to compete with everyone.

And I'm glad for everyone, who will travel on the same road, because it is a chance to learn from one another.

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:arrow: Mask you are the top in everything I have seen....so it will not be unusual for people to try makeing something a level up you ....and this is almost impossible. I ment a SWR work and projects competition over time ... not a secret one :wink:

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- Petroglyph Fan Forums - CoAdmin & Human Resources Manager -

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Hmm, somehow I still think you didn't quite understand what I wrote in my post above :roll:

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