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I just got done with my first model ever. It's of an ISD and all it needs is a texture.

 

So..on that i was wondering if any one of you would texture it for me. Mainly because i suck at texturing :?

 

I'll put the file up for download if i can figure out how. I made it in gmax if that is of any importance.

 

Thanks :D

Always a pleasure to meet a jedi
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Hmm, thissite has a backup of the old SWMA models and their textures.

You should give it a try :wink:

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cool, thanks mask.

 

You wouldnt happen to know where i could get that tempest plugin for gmax i read about in the modeling tutorial, would you?

 

i've looked all over and cant find a working link :(

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Thanks, that helped alot :D

 

but im having problems trying to convert the .3ds into .x files.

i have the tutorial but it says to use the conv3ds program?

i cant seem to find it or make any other program that came with it to work :?

 

 

p.s. hehe...my first time

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Umm, guys ... it's on my webpage, under 'Rebellion' :roll::wink:

 

Keep on modelling, the more the merrier :D

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Pfff, umm ... I think Cain asked me that as well, a few days ago.

 

You need Milkshape 3D and the import plugins from http://www.assimsoft.com, that should enable you load the SFC models.

I just tried the old Enterprise, since I'm still in the middle of preparing for my exams :?

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I don't recall at the moment, if you had to select all the objects, you wanted to export, or if simply hitting the button would suffice.

 

But you know the saying: give a man a compilation tape and he will dance for a night.

Teach him to scratch and he will dance for generations :wink:

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Hmm, what did you select in Milkshape's export options ?

 

Can the models be loaded in Lith ?

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No no no, save it as 3ds directly in Milkshape.

The export plugin has a funny name there and might be easily overlooked. I think it's called 'Autodesk 3ds ...' or something.

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*banging Admiral Fishface's head some more against the keyboard* darn, why doesn't it work ? :lol:

 

Have you chosen any fancy filenames with spaces or something else inside ? If that's the case, write the filename like this "filename with spaces...3ds"

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ok, so i did everything that i was supposed to but when i try to import the stuff it says it doesnt have textures.

 

what did i do wrong?

 

if i leave it that way, will it show up right in rebellion?

 

[edit]

ok, it shows up but.....theres 2 problems....

:arrow: all white

:arrow: the ship isbigger than the planet..... :oops:

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Adm. Fishface: I tried it yesterday, after I was too sleepy to learn, or in other words: on 0400AM. But for me, it worked.

I just imported the fca (Kirk's Enterprise) and exported it again with the Autodesk 3ds exporter.

Then I copied the conv3ds tool in that folder, opened a DOS prompt there and typed my usual command:

conv3ds -m -v2 "nameofthemodel.3ds"

 

It converted the model without any complaints.

 

 

Shushoni: well, the answer's almost within your own post then.

1) at least one of the three LOD models doesn't seem to have a material or the right material (wrong name ?) assigned.

2) you didn't resize at least one of the models in 3dsmax/gmax to the right proportions. Most of the time I import ships like the ISD (1.6km) and measure the size of the new one that way.

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Ok, I can't see you suffer like this. :lol:

 

PM me your email adress and I'll send the converted fca your way, somewhere between when I was supposed to learn for the next exam ...

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et tu, Trejus ? :lol:

 

Come on, I need something to occupy my mind besides all these humdrum scripts. Otherwise I'd go completely mad :wink:

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