Revan Posted March 13, 2004 Posted March 13, 2004 Hi, I was wondering what kind of character system to use in 'Reb2'. I was thinking about a simplified version of the DnD stats used in Knights of the Old Republic. Base stats: STR, INT, WIS, DEX, CON, CHA, HP, FP etc. Class and level - Soldier, Scoundral, Scout, 3 Jedi Classes, Expert etc. Skills such as - Persuade, Sneak, Spot, Heal .... Can get experience, up to level 20. For units they would go from 0 (raw recruit), to level 5 or 6 (elite) Units would also have # in the unit. Does this sound like a good idea, if not what are your suggestions? Thx,Revan
luckless666 Posted March 13, 2004 Posted March 13, 2004 Hi, I was wondering what kind of character system to use in 'Reb2'. I was thinking about a simplified version of the DnD stats used in Knights of the Old Republic. Base stats: STR, INT, WIS, DEX, CON, CHA, HP, FP etc. Class and level - Soldier, Scoundral, Scout, 3 Jedi Classes, Expert etc. Skills such as - Persuade, Sneak, Spot, Heal .... Can get experience, up to level 20. For units they would go from 0 (raw recruit), to level 5 or 6 (elite) Units would also have # in the unit. Does this sound like a good idea, if not what are your suggestions? Thx,Revan Sounds pretty complicated. Remember, KotOR was a WHOLE game based around that, whereas the characters in this are just a tiny aspect. It would probably have to be more simplified, such as no classes (just the ability to become admiral, commander etc) level8 cap on characters... In fact, the more i think about it, Reb already had levels, just that they were transparent, ie your diplomacy increased with every success etc. I don't really see the need for such a system to be overcomplicated. The only thing I see of use is perhaps a 4-level system for ship\regiment experience, making them better (perhaps making them stronger, shoot faster, move faster etc.)
Chimera Posted March 17, 2004 Posted March 17, 2004 Reb was actually an impressive implementation of role-playing like characters into the classic real-time strategy game. I'd first change it so there were more of them, and there were more active sides (independents). Droids Rule! Fleshies Drool!
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