Xerox_II Posted March 8, 2004 Posted March 8, 2004 ... after I replace a ship model. The models still look like nothing has happened to them. No error messages appear, no logfile is created. Just nothing. How could that be settled? The Empire is all. It could never be defeated. NEVER.Thrawn lived, Thrawn lives, Thrawn's gonna live!SWR has you, follow the blue Thrawn.[+1 post]
the_mask Posted March 8, 2004 Posted March 8, 2004 A log and script file should always be created. Are you sure you set the paths in the .ini correctly ? http://img147.imageshack.us/img147/5183/animated9pn.gifhttp://img146.imageshack.us/img146/1778/reloadedbannerdu8.gifhttp://www.swrebellion.com/images/banners/rebellionbanner02or6.gif
Xerox_II Posted March 8, 2004 Author Posted March 8, 2004 Scriptfile is created, but no logfile appears. The ini is set just like the readme says. The Empire is all. It could never be defeated. NEVER.Thrawn lived, Thrawn lives, Thrawn's gonna live!SWR has you, follow the blue Thrawn.[+1 post]
the_mask Posted March 9, 2004 Posted March 9, 2004 And you also have Resource Hacker in the model importer's dir and you've put the unzipped model (.x & .bin /.rmd file ) in the import directory ? http://img147.imageshack.us/img147/5183/animated9pn.gifhttp://img146.imageshack.us/img146/1778/reloadedbannerdu8.gifhttp://www.swrebellion.com/images/banners/rebellionbanner02or6.gif
Xerox_II Posted March 9, 2004 Author Posted March 9, 2004 Yep, Resource Hacker was the problem. Now that works. The Empire is all. It could never be defeated. NEVER.Thrawn lived, Thrawn lives, Thrawn's gonna live!SWR has you, follow the blue Thrawn.[+1 post]
the_mask Posted March 9, 2004 Posted March 9, 2004 I've answered this question "a few" times before, so I'm getting better and better at pinpointing the source of the errors http://img147.imageshack.us/img147/5183/animated9pn.gifhttp://img146.imageshack.us/img146/1778/reloadedbannerdu8.gifhttp://www.swrebellion.com/images/banners/rebellionbanner02or6.gif
Trejiuvanat Posted March 9, 2004 Posted March 9, 2004 I've answered this question "a few" times before, so I'm getting better and better at pinpointing the source of the errors You should make a FAQ of this stuff. http://www.swrebellion.com/~jahled/Trej/banner.gif
the_mask Posted March 10, 2004 Posted March 10, 2004 Do you think the majority would read it ? I mean, everything that needs to be done is already in the readme, maybe I should restructure that one instead. http://img147.imageshack.us/img147/5183/animated9pn.gifhttp://img146.imageshack.us/img146/1778/reloadedbannerdu8.gifhttp://www.swrebellion.com/images/banners/rebellionbanner02or6.gif
Xerox_II Posted March 10, 2004 Author Posted March 10, 2004 Perhaps it would be better to include ResHack into a package. The Empire is all. It could never be defeated. NEVER.Thrawn lived, Thrawn lives, Thrawn's gonna live!SWR has you, follow the blue Thrawn.[+1 post]
the_mask Posted March 10, 2004 Posted March 10, 2004 I would've done that already with the first tutorial I wrote, but its author wasn't so fond of that idea. He preferred, that I was only linking to his page instead. http://img147.imageshack.us/img147/5183/animated9pn.gifhttp://img146.imageshack.us/img146/1778/reloadedbannerdu8.gifhttp://www.swrebellion.com/images/banners/rebellionbanner02or6.gif
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