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<rss version="2.0"><channel><title>Master of Games Latest Topics</title><link>https://swrebellion.net/forum/93-master-of-games/</link><description>Master of Games Latest Topics</description><language>en</language><item><title>Forums Collapsing - Games</title><link>https://swrebellion.net/topic/8260-forums-collapsing-games/</link><description>We don't really need 50 forums for each game, with few posts each. I'm just moving everything back to the central Games area</description><guid isPermaLink="false">8260</guid><pubDate>Fri, 14 Nov 2008 04:49:45 +0000</pubDate></item><item><title>Re: Favorite Game?</title><link>https://swrebellion.net/topic/7898-re-favorite-game/</link><description><![CDATA[<p>Which one of the X-Wing games is your favorite?</p><p> </p><p>Mine would most certainly have to be X-Wing Alliance. That is the greatest joystick game ever created. And the campaign rocks.</p>]]></description><guid isPermaLink="false">7898</guid><pubDate>Mon, 04 Jun 2007 16:48:51 +0000</pubDate></item><item><title>Describe your Character!</title><link>https://swrebellion.net/topic/7678-describe-your-character/</link><description><![CDATA[<p>Just like the title says:</p><p>Tell us the stats, achievements, cool features, looks, armor, weapons, powers, feats, skills, etc. about your character.</p>]]></description><guid isPermaLink="false">7678</guid><pubDate>Mon, 12 Mar 2007 22:32:19 +0000</pubDate></item><item><title>KOTOR Merged</title><link>https://swrebellion.net/topic/8242-kotor-merged/</link><description><![CDATA[<p>Well since KOTOR and KOTOR 2 is not seen in stores much I think Lucasarts and Biowarre should merge the two games. They could update it and add little more minigames and co-op to it calling it "Star Wars KOTOR Force Gold Edition".</p><p> </p><p>I want a working copy and don't want a downloaded game to error out on me.</p>]]></description><guid isPermaLink="false">8242</guid><pubDate>Sat, 25 Oct 2008 17:35:11 +0000</pubDate></item><item><title>Star Wars: The Old Republic</title><link>https://swrebellion.net/topic/8241-star-wars-the-old-republic/</link><description><![CDATA[<p>Well I guess I'll post this.  Bioware has put up their site for the Star Wars MMO set in the Kotor time period.  It's actually set 300 years after the events of Revan and the Exile, so cameo appearances are slim for most characters (except the droids).  Not a whole lot has been released yet (since it is fairly newly announced).  All I know is I'm excited.  <img alt=";)" src="https://swrebellion.net/uploads/emoticons/icon_wink.gif.c964a10f5f96a749bc3260f747690844.gif" loading="lazy"></p><p> </p><p><a href="http://swtor.com/" rel="external nofollow">http://swtor.com/</a></p><p> </p><p>* Hero Engine is being used</p><p>* You can take a companion with you (you can have many, but only one will accompany you)</p><p>* Republic and Sith factions (so far)</p><p>* Ability to be dark or light is not dependent upon your faction (ie I can be light sith or dark republic)</p><p> </p><p>Edit: I'm signed up on the forums under the username garbageben.</p>]]></description><guid isPermaLink="false">8241</guid><pubDate>Sat, 25 Oct 2008 15:38:57 +0000</pubDate></item><item><title>Spore Friends List</title><link>https://swrebellion.net/topic/8235-spore-friends-list/</link><description><![CDATA[<p>Share your creations. post your Spore user name.</p><p> </p><p>Chip5541</p><p> </p><p> </p><p>Just be aware you will see a big difference between my creations since my kids have made some creations as well.</p>]]></description><guid isPermaLink="false">8235</guid><pubDate>Thu, 25 Sep 2008 05:14:54 +0000</pubDate></item><item><title>Left 4 Dead</title><link>https://swrebellion.net/topic/8240-left-4-dead/</link><description><![CDATA[<p>Left 4 Dead is a cooperative zombie survival game.  There are 4 survivors pitted against zombies and you must work together to get through the level (Note: there can be 4 "boss" zombies as well and FULL friendly fire).  It's being developed by Turtle Rock Studios (counter-strike) and will release in November.  I was wondering if anyone else was interested in this game?</p><p> </p><p><a href="http://en.wikipedia.org/wiki/Left_4_Dead" rel="external nofollow">http://en.wikipedia.org/wiki/Left_4_Dead</a></p><p><a href="http://left4dead.wikia.com/wiki/Left_4_Dead_Wiki" rel="external nofollow">http://left4dead.wikia.com/wiki/Left_4_Dead_Wiki</a></p><p><a href="http://www.l4d.com/" rel="external nofollow">http://www.l4d.com/</a></p><p> </p><p>I could have sworn we had a topic about this before (searched before I posted)</p>]]></description><guid isPermaLink="false">8240</guid><pubDate>Tue, 14 Oct 2008 16:24:48 +0000</pubDate></item><item><title>What game(s) are you currently playing?</title><link>https://swrebellion.net/topic/8239-what-games-are-you-currently-playing/</link><description><![CDATA[<p>Well I just finished NWN 2 plus the Mask of the Betrayer expansion (<em>great</em> by the way.  I'd love to play a coop campaign if anyone was interested).</p><p> </p><p>Currently I'm working my way through NWN (just started today so I'm chapter 1 of the OC).</p><p> </p><p>In the future I'll probably play Planescape Torment (again).  Some of the games I'll be playing later on (as they get released) are Far Cry 2 (probably sp only), Fallout 3, NWN2: SoZ, Titan Quest: IT, and Sacred 2 (Diablo III is somewhere in the far future).  I'll try to put xfire back on my pc and laptop and be available if anyone shows an interest in playing with me (note: I'm very casual).</p>]]></description><guid isPermaLink="false">8239</guid><pubDate>Sun, 12 Oct 2008 03:55:40 +0000</pubDate></item><item><title>Your game ideas</title><link>https://swrebellion.net/topic/8201-your-game-ideas/</link><description><![CDATA[<p>Well I have played many good games, however with a good game it seems that I find a way that it could be better.  This could be via the setting or different implementation or something.  Anyway post your thoughts on a game here (or multiple games).  Sorry I'm trying to get our discussion going.</p><p> </p><p>My SW rpg game:  I loved the Kotor series.  What I would love would be to make it an action rpg (with still the same type of story and dialogue, etc) and allow the playable character (that you can customize their appearance with tons of options like an MMO or something) to weild a melee weapon in their right hand and a blaster pistol in their left hand simultaneously.  It would be awesome to be blocking laser shots with your lightsaber and shooting back.  Of course it would have to be a sort of high level skill or something, but still I want a jedi game where I can weild ls+bp.</p>]]></description><guid isPermaLink="false">8201</guid><pubDate>Sun, 04 May 2008 04:51:38 +0000</pubDate></item><item><title>Pacific Storm: Allies has gone GOLD! ........ finally</title><link>https://swrebellion.net/topic/8150-pacific-storm-allies-has-gone-gold-finally/</link><description><![CDATA[<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="8150" data-ipsquote-contentclass="forums_Topic"><div>Cary, NC, January 11, 2008 – Pacific Storm: Allies, the latest title in the Pacific Storm series of WWII Pacific Theater of war titles from Buka and cdv Software Entertainment USA, has gone gold today. The game, which puts players in the roles of fighter jocks, ship captains and master strategists with its unique combination of strategy and action-based gameplay, is set for a retail release on January 21. For more information about Pacific Storm: Allies, please visit the new official site at <a href="http://pacificstorm.cdvus.com" rel="external nofollow">http://pacificstorm.cdvus.com</a>. <p> </p><p>Pacific Storm: Allies is the latest title in the Pacific Storm series of WWII Pacific theater games which combine real-time strategy, resource management and exciting, in-your-face combat action. In Pacific Storm Allies, players jump into the thick of battle, playing as the United States, Japan, and a new playable nation - the United Kingdom. Allied nations, including the Netherlands, Germany and Russia, offer a new level of diplomacy and resource management to the game. An updated graphics engine brings to life new aircraft, naval ships and landscapes, showcasing them in lush, vivid detail. </p><p> </p><p>As with the original Pacific Storm, Allies offers something for everyone - armchair admirals can take command of massive fleets from a sweeping strategic perspective, while the action fan can jump into the cockpit to battle it out in the skies, or man deck guns to turn enemy ships into smoking hulks.</p></div></blockquote><p> </p><p>Just like the original I beta tested the game and found it allot of fun.</p>]]></description><guid isPermaLink="false">8150</guid><pubDate>Sun, 13 Jan 2008 10:09:49 +0000</pubDate></item><item><title>Creature Creation Thread</title><link>https://swrebellion.net/topic/6991-creature-creation-thread/</link><description><![CDATA[<p>Closed Until Spore is Out.</p><p> </p><p>Edit:</p><p>Open by Cain - <img alt=":)" src="https://swrebellion.net/uploads/emoticons/icon_smile.gif.d2fcb50195cd4691a8ea4f981448f4c9.gif" loading="lazy"></p>]]></description><guid isPermaLink="false">6991</guid><pubDate>Tue, 19 Sep 2006 15:16:25 +0000</pubDate></item><item><title>Spore Star Wars</title><link>https://swrebellion.net/topic/8233-spore-star-wars/</link><description><![CDATA[<p>Hi all,</p><p> </p><p>Long time no see… I imagined that some of you who may play spore and conquer the galaxy will be annoyed to the bone by the cartoonish designs. So I spent a few hours to fix this – I hope it will make your Spore experience more pleasant. Btw Stormtroopers were already made in sporopedia – I’ll check them later in case they need fixing.</p><p><strong>TIE</strong></p><p>
</p><div class="ipsEmbeddedVideo"><div><iframe width="200" height="150" frameborder="0" allowfullscreen="" src="https://www.youtube.com/embed/yg2GG4hLGyo?feature=oembed" loading="lazy"></iframe></div></div> <p><strong>ISD</strong></p><p>
</p><div class="ipsEmbeddedVideo"><div><iframe width="200" height="150" frameborder="0" allowfullscreen="" src="https://www.youtube.com/embed/B18-U4Z4tU0?feature=oembed" loading="lazy"></iframe></div></div> <p> </p><p>It is nice to see you all going well here – I miss Rebellion !!!</p><p> </p><p>Cheers,</p><p>Cain</p>]]></description><guid isPermaLink="false">8233</guid><pubDate>Tue, 09 Sep 2008 13:40:44 +0000</pubDate></item><item><title>Guild Wars Update 2008</title><link>https://swrebellion.net/topic/8222-guild-wars-update-2008/</link><description><![CDATA[<p>After missing both the Halloween and Christmas event, I will make it for this Dragon Festival. </p><p> </p><p>------------------</p><p> </p><p>- I've been demoted as a leader by the system, given to Gargbageben, then given to AT-AT Controller. </p><p>- I got a Birthday gift from the game, a spider.</p><p>- Going to get GW:EN on monday.</p><p>- Saw people still active, thankfully.</p><p>- Added new member: Videoteck (ign: jumping strawberry)</p><p>- Revived the idea of using my faction points from Luxon to merge with Raziel's Guild to form an Alliance. I was too impulsive and screwed ourselves over.</p><p>-  Added a Festival Hat NPC to our Guild Hall.</p><p>- 3 people on at once (me, Nagash [Patsred), and Videoteck.)</p><p>- Done a few more quests with my survival alt.</p><p>- Added the Emblemer to our Guild Hall.</p><p>- changed Emblem.</p><p>- Me and Nagash got our event hats.</p>]]></description><guid isPermaLink="false">8222</guid><pubDate>Sat, 05 Jul 2008 06:34:41 +0000</pubDate></item><item><title>Neverwinter Nights 2</title><link>https://swrebellion.net/topic/5070-neverwinter-nights-2/</link><description><![CDATA[<p>Brief overview of this game first. Neverwinter Nights 2 is the sequel to the successful D&amp;D based RPG Neverwinter Nights and it's two exspansion packs (Shadows of Undertide and Hordes of the Underdark.) The original was developed by Bioware, but Obsidian has now picked up this lisence and is creating the sequel. Neverwinter Nights is in the Forgotten Realms setting of D&amp;D and NWN2 uses the new(er) 3.5 edition rules of D&amp;D (which would take to long to explain.)</p><p> </p><p>A slew of previews came out recently (IGN, Gamespy, gamespot) and from that the game looks intresting. Graphics wise, I don't think its going to hold a light to Elder Scrolls IV, but to compare NWN2 to ESIV would be faulty beyond that so I'm not going any further down that vien. </p><p> </p><p>A few things of intrest to me popped up during the previews. Its been said in at least one of the previews that you can play as a monsterous race in this game, like an orc, gnoll, drow, and whatever else. You won't be stuck with just the base classes like dwarves, humans, elves, ect. But Obsidian (the developer) said no to template races. This means you can't be a vampire, lycanthrope, and that sort of thing. No worries though, even if half of the original NWN mod community shows up for this game, these will most likely be availble through mods. </p><p> </p><p>Another thing that appears to be cool is the presence of strongholds. Though the function of these things in game hasn't been detailed, maybe you can lay seige? This gamer can only hope. </p><p> </p><p>One thing that has me jumping up and down with joy is a simpified mod set and the removal of tile sets. Translation, you can make things a lot easier and when you place objects like tree, they won't be restricted to a certain area, you can place them where ever allowing for a potentially more organic look to outdoor levels. </p><p> </p><p>I suppose there is a fourth thing ya'll might be intrested in, Obsidian is carring over the follower influence system from KOTORII (which I haven't played and can't speak on.) Also the addition of the Law and Chaos axis has been added to the Good and Evil axis make for more dynamic alignments as any D&amp;D player can tell you. Followers in this game won't be the simple mercenary henchmen from the first, but dynamic NPC that will be affected by the decisions you make.</p><p> </p><p>If you want a slightly more coherent summary and preview head over to gamespy.com, gamespot.com, and/or IGN.com.</p>]]></description><guid isPermaLink="false">5070</guid><pubDate>Fri, 18 Nov 2005 08:50:00 +0000</pubDate></item><item><title>Spore stuff from the net</title><link>https://swrebellion.net/topic/8221-spore-stuff-from-the-net/</link><description><![CDATA[<p><span>http://www.thesims3.pl/spore/cutenews/data/upimages/1252.jpg</span></p><p> </p><p><span>http://www.thesims3.pl/spore/cutenews/data/upimages/1253.jpg</span></p><p> </p><p><span>http://www.thesims3.pl/spore/galeria/edytory/010.jpg</span></p><p> </p><p><span>http://www.thesims3.pl/spore/galeria/edytory/005.jpg</span></p><p> </p><p><span>http://www.thesims3.pl/spore/galeria/edytory/023.jpg</span></p><p> </p><p><span>http://www.doupe.cz/Files/Obrazky/art2/s/spore/10.jpg</span></p><p> </p><p><span>http://www.doupe.cz/Files/Obrazky/art2/s/spore/03.jpg</span></p><p> </p><p><span>http://www.doupe.cz/Files/Obrazky/art2/s/spore/05.jpg</span></p><p> </p><p><span>http://www.doupe.cz/Files/Obrazky/art2/s/spore/14.jpg</span></p><p><span>http://www.doupe.cz/Files/Obrazky/art2/s/spore/23.jpg</span></p><p> </p><p>etc</p><p> </p><p>Source:</p><p><a href="http://www.thesims3.pl/spore/index.php" rel="external nofollow">http://www.thesims3.pl/spore/index.php</a></p>]]></description><guid isPermaLink="false">8221</guid><pubDate>Wed, 25 Jun 2008 22:03:41 +0000</pubDate></item><item><title>***Spore Creatures Base - Upload/Download***</title><link>https://swrebellion.net/topic/8220-spore-creatures-base-uploaddownload/</link><description><![CDATA[<p>Hi all,</p><p> </p><p>I'm not sure if you are familiar with the fact that a Spore creatures have 24.5 Kb max in file size. And they are saved as PNG. So all you need to do is to take a new png creature, put in the creatures files and then open the demo and press see all (first option).</p><p> </p><p>So zip all your cool pngs from the \My Documents\My Spore Creations\Creatures</p><p> </p><p>And attach them here <img alt=":)" src="https://swrebellion.net/uploads/emoticons/icon_smile.gif.d2fcb50195cd4691a8ea4f981448f4c9.gif" loading="lazy"> - I've attached all mine. Pls note that I'm using the unnofocial from internet net new data folder version <img alt=";)" src="https://swrebellion.net/uploads/emoticons/icon_wink.gif.c964a10f5f96a749bc3260f747690844.gif" loading="lazy"></p>]]></description><guid isPermaLink="false">8220</guid><pubDate>Mon, 23 Jun 2008 09:38:34 +0000</pubDate></item><item><title>Fan-made 2D Creature Editor</title><link>https://swrebellion.net/topic/8206-fan-made-2d-creature-editor/</link><description><![CDATA[<p>This should help the wait till june 19 a little easier:</p><p> </p><p><a href="http://www.gamingsteve.com/blab/index.php?topic=7767.0" rel="external nofollow">http://www.gamingsteve.com/blab/index.php?topic=7767.0</a></p><p> </p><p>Here's a couple o' my creations using it;</p><p> </p><p>The Raptoidaner of Raptoridan:</p><p><span>http://i172.photobucket.com/albums/w32/Logan_Felipe/Raptoridaner.png</span></p><p> </p><p>Senitent raptor like creatures. This particular one has a prosthetic leg to replace the one he lost in a war. The red feathers are for display; they stand up when the creature feels threatened or angry, or as a warning. His weapon delivers electrical currents into its target.</p><p> </p><p>Deinoquabrachis ("Terrible Four Arms")</p><p><span>http://i172.photobucket.com/albums/w32/Logan_Felipe/Deinoquabrachis.png</span></p><p> </p><p>This huge predator inhabits the thick forests of Arborfrost. It uses its large "hands" and strong limbs to push itself through densely forested areas, similar to the way a mole moves through dirt. The purple crest is only found on males, and serves as a courtship display. To help find prey in the dark depths of the forests, it uses heat sensor pits along its mouth to detect heat signatures. it walks on its armored knuckles when on the forest floor.</p>]]></description><guid isPermaLink="false">8206</guid><pubDate>Mon, 12 May 2008 01:56:49 +0000</pubDate></item><item><title>Spore QA</title><link>https://swrebellion.net/topic/7161-spore-qa/</link><description><![CDATA[<p>This is a topic were you can post your questions for this game and they will be fowarded to the game's producer. Pls. try to adress him questions on subjects already discussed in the media. He can't reveal new features but he will be able to clarify and detail any subject already discussed.</p><p> </p><p>Cheers,</p><p>Cain</p>]]></description><guid isPermaLink="false">7161</guid><pubDate>Tue, 10 Oct 2006 08:03:41 +0000</pubDate></item><item><title>Wonderland Online</title><link>https://swrebellion.net/topic/8209-wonderland-online/</link><description><![CDATA[<p><a href="http://wl.igg.com/" rel="external nofollow">http://wl.igg.com/</a></p><p> </p><p>Been playing this for awhile and I must say this, Guild Wars, Hellgate London, and Navyfield own. This game plays like Guild Wars for the map and heroes aspect but it adds loyalty points. You create stuff, you harvest stuff, you fight stuff, you can even boat around, you can travel the globe, you can capture creatures (As in literally drag them) and make them your buddies. As for housing your given a tent, which you can upgrade, to build and store stuff which can be packed/unpacked anywhere. If your wondering about combat its turn based.</p><p> </p><p>If you feel like joining I'm on the Aries4 server. If your looking for my characters look out for "Substance" and "Mirai-Sora"</p>]]></description><guid isPermaLink="false">8209</guid><pubDate>Wed, 21 May 2008 05:16:55 +0000</pubDate></item><item><title>Galactic Simulation - Turn Based War Game</title><link>https://swrebellion.net/topic/8214-galactic-simulation-turn-based-war-game/</link><description><![CDATA[<p>Hi folks, my name is Mark. I am a Java programmer by trade and by hobby. So much so, that a few years ago I built a strategic galactic conquest game called Empire vs Republic. It went on for a couple of years and had nearly 100 participants from around the globe battling for control of the galaxy. It was a fun game, but had limitations. </p><p> </p><p>Five years later, I have finally finished the core programming on the next generation of that game. I call it Galactic Simulation, or GalSim for short. Basically, you can read up about it at <a href="http://galsim.nickersonm.com" rel="external nofollow">http://galsim.nickersonm.com</a> , where I give a little history and some of the features provided. I also give pics and stats for all the ships you can play in the game. </p><p> </p><p>In short, if you liked Rebellion but wanted more control, or like Empire At War but would love to have dozens of players, this game could be up your alley. Build ships, launch attacks, mine resources to fuel your war machine, whatever you want. And all the while, you could command a fleet of star destroyers, like we all have wanted to do. </p><p> </p><p>This game is designed to be content-intensive giving you eventually alot of options on how to make your fortune, plus the ability to see your units down to the individual fighter. Anyway, I hope I have interested you enough. Check out my site (I am NOT a web designer, so it is REALLY REALLY basic) and write me if you want to sign up. Once I get a few people signed up I will start the game turn engine and the war will be on. </p><p> </p><p>Thanks in advance for any interest. </p><p> </p><p>UPDATE:</p><p>we have a nice little forum setup for the game and their is already a nice group of folks playing. </p><p>go here for the forum </p><p><a href="http://warlords.swrebellion.com/smf/index.php/board,23.0.html" rel="external nofollow">http://warlords.swrebellion.com/smf/index.php/board,23.0.html</a> </p><p> </p><p>here are some screenshots of the action so far </p><p><a href="http://galsim.nickersonm.com" rel="external nofollow">http://galsim.nickersonm.com</a>/screenshots.html </p><p> </p><p>Just email me at markb50k at gmail dot com to join</p>]]></description><guid isPermaLink="false">8214</guid><pubDate>Tue, 10 Jun 2008 00:05:03 +0000</pubDate></item><item><title>Now coming for pc May 2008</title><link>https://swrebellion.net/topic/8169-now-coming-for-pc-may-2008/</link><description><![CDATA[<p>Bioware has announced that Mass Effect will indeed be released on the PC in May 2008!</p><p> </p><p>Published by EA and re-designed for the PC, Mass Effect invites players to take the role of Commander Shepard as they set out on an adventure to save the galaxy from imminent destruction. Wrought with treachery, heroism, difficult decisions and a universe filled with unique and colorful species, Mass Effect delivers a truly compelling storyline. </p><p> </p><p>Optimized for the PC, Mass Effect for the PC incorporates the following features:</p><p>•Optimized controls designed specifically for the PC.</p><p>•High resolution visuals – Mass Effect for the PC features highly detailed textures, characters and environments.</p><p>•Fully customizable controls – PC gamers can re-map the control scheme any way they like.</p><p>•Run &amp; Gun Control – Players can assign biotic powers or skills to ‘hot keys’ allowing them to play Mass Effect with a heavier focus on action. </p><p>•New decryption mini-game.</p><p>•New inventory screen GUI and functionality – The enhanced inventory system makes it easier for players to equip and modify their weapons and armor.</p><p> </p><p>^^ taken from Bioware forums (<a href="http://masseffect.bioware.com/forums/viewtopic.html?topic=617396&amp;forum=125" rel="external nofollow">http://masseffect.bioware.com/forums/viewtopic.html?topic=617396&amp;forum=125</a>)</p>]]></description><guid isPermaLink="false">8169</guid><pubDate>Sat, 16 Feb 2008 01:42:24 +0000</pubDate></item><item><title>Soul Caliber IV trailer - SW fans, watch this trailer!</title><link>https://swrebellion.net/topic/8210-soul-caliber-iv-trailer-sw-fans-watch-this-trailer/</link><description><![CDATA[<a href="http://www.gametrailers.com/player/29535.html" rel="external nofollow">http://www.gametrailers.com/player/29535.html</a>]]></description><guid isPermaLink="false">8210</guid><pubDate>Thu, 22 May 2008 02:37:33 +0000</pubDate></item><item><title>Battlestations: Pacific</title><link>https://swrebellion.net/topic/8208-battlestations-pacific/</link><description><![CDATA[<p>Eidos has announced the sequal to the PC/360 game Battlestation Midway is in the works though no confirmed or unconfimed release date has been mentioned yet. </p><p> </p><p> </p><p><span>http://farm4.static.flickr.com/3162/2344460764_77990ce860.jpg</span></p><p> </p><p> </p><p>Eidos Interactive Ltd., one of the world's leading publishers and developers of entertainment software, today confirmed that Battlestations: Pacific, the official sequel to 2007's acclaimed Battlestations: Midway, will be available for the Xbox 360 video game and entertainment system and Games For Windows. The game features a massive U.S. and Japanese single player campaign that offers a unique blend of action and strategy. Players must plan their moves carefully on huge open-world arenas and fight in the air, above sea and underwater to relive some of the most hard-fought battles in WWII history. With the newly added Japanese faction, players will also gain insight into what could have been, should Japan have gained the upper hand against the United States. Battlestations: Pacific also features five new innovative multiplayer modes to strategically plan and battle against friends with all new maps and units.</p><p> </p><p>Set in WWII, Battlestations: Pacific delivers intense, action-packed combat and strategic warfare at an extraordinary scale and features two distinctly different single player campaigns. As the Americans, the game picks up the story where Battlestations: Midway left off and allows players to fight their way from The Battle of Midway to Okinawa as they try to secure peace in the Pacific. As the Japanese however, players take control of the Imperial Japanese fleet and have the unique chance to fight at Pearl Harbor before attempting to change the course of history and take full control of the Pacific Ocean.</p><p> </p><p>"Eidos is excited to bring an even bigger, more innovative and authentic experience with Battlestations: Pacific," said Robert A. Lindsey, Executive Vice President of Sales and Marketing for Eidos Inc. "With an all new Japanese faction to explore and fight with, newly expanded multiplayer content, and a slew of new air, sea, and land units, the game takes the Battlestations series to the next level, bringing a completely different perspective to the war over the Pacific."</p><p> </p><p>The U.S. and Japanese single player campaigns in Battlestations: Pacific feature over 28 story missions, doubling the size of the previous Battlestations: Midway, and 21 new units, including kamikaze and other WWII jets and units. Players can now discover another viewpoint of the war by taking direct control of the infamous Ohka and other Japanese air units that fought over the Pacific Ocean during WWII.</p><p> </p><p>For the first time, the game also includes the tactical landing of troops in battle. Launch your parachute squadrons with pin-point accuracy or ensure the safe passage of your landing craft and watch your battalions of troops capture key locations, man the defensive artillery and gain a strategic foothold to support your offensive efforts.</p><p> </p><p>Battlestations: Pacific features all-new online multiplayer modes where players can actively engage in battles and skirmishes against friends online, and via System Link. With a plethora of new maps, units, and options to explore, Battlestations: Pacific delivers the most exciting, authentic and fun Battlestations experience yet.</p><p> </p><p>Battlestations: Pacific will be available on Xbox 360 and Games For Windows.</p><p> </p><p>Hey guys! How about a PS3 version? </p><p> </p><p> </p><p><span>http://farm3.static.flickr.com/2171/2344472598_e82ce67214.jpg</span></p><p> </p><p><span>http://farm4.static.flickr.com/3100/2344471238_7fc636e1c8.jpg</span></p><p> </p><p><span>http://farm3.static.flickr.com/2107/2344469522_27b9f10b53.jpg</span></p><p> </p><p><span>http://farm3.static.flickr.com/2344/2344467584_4f0f59dfcd.jpg</span></p><p> </p><p><span>http://farm3.static.flickr.com/2264/2344466006_d3234de397.jpg</span></p><p> </p><p><span>http://farm4.static.flickr.com/3171/2344463922_554045cdab.jpg</span></p><p> </p><p><span>http://farm4.static.flickr.com/3281/2344462664_0e39dc62c1.jpg</span></p>]]></description><guid isPermaLink="false">8208</guid><pubDate>Tue, 20 May 2008 06:24:56 +0000</pubDate></item><item><title>Zero Ballistics - Open Beta </title><link>https://swrebellion.net/topic/8207-zero-ballistics-open-beta/</link><description><![CDATA[<p>The game is designed as a multiplayer online title, featuring some fast-paced</p><p> tank action. There are two opposing teams battling each other with heavily</p><p> armed and armored tanks.</p><p>Players control their tank from the ego-perspective and fire weapons with a </p><p>ballistic trajectory at their enemies, which requires a good aiming skill. Each </p><p>player can equip his tank with different primary and secondary wepaons and </p><p>can choose from a range of additional skills. As the game progresses, players </p><p>are able to upgrade their tanks with weapon, speed and armor enhancements.</p><p> </p><p> </p><p>Please visit our website <a href="http://www.zeroballistics.com" rel="external nofollow">www.zeroballistics.com</a> for</p><p>more information and download the client there! </p><p> </p><p>Hopefully you will enjoy playing our game and you are welcome to post any </p><p>feedback to our <a href="" rel="">forum</a>.</p><p> </p><p> </p><p>Here are some appetizers so that you can see what the game looks like:</p><p> </p><p><span>http://www.quanticode.com/zeroballistics/screenshots/post1.jpg</span></p><p> </p><p><span>http://www.quanticode.com/zeroballistics/screenshots/post2.jpg</span></p>]]></description><guid isPermaLink="false">8207</guid><pubDate>Sun, 18 May 2008 09:41:11 +0000</pubDate></item><item><title>Lord of the Rings: Conquest</title><link>https://swrebellion.net/topic/8204-lord-of-the-rings-conquest/</link><description><![CDATA[<p>Just announced today is the new action game Lord of the Rings: Conquest.  Made by Pandemic and published by EA.  It appears to be a cross of LOTR with Battlefront.  Coming fall of this year.</p><p> </p><p><a href="http://www.gamespot.com/pc/action/lordoftheringspandemicprojectworkingtitle/index.html" rel="external nofollow">http://www.gamespot.com/pc/action/lordoftheringspandemicprojectworkingtitle/index.html</a></p>]]></description><guid isPermaLink="false">8204</guid><pubDate>Thu, 08 May 2008 21:46:33 +0000</pubDate></item></channel></rss>
